Globe Scenario Deltas

Gameplay-grade scenario delta surface for Globe. It turns snapshots into explicit queue accumulation, reroute growth, drying loss, and class transition hooks without adding simulation UI to the map.

Scenario Delta Inputs

Ready to load state deltas.
Delta Ready
--
Waiting for data.
Focus Gameplay Class
--
Most important simulation hook for this profile.
Queue Hook
--
Primary queue accumulation signal.
Reroute Hook
--
Primary reroute growth signal.
Drying Hook
--
Primary corridor decay signal.
Compare Edge
--
Current phase winner against peer scenario.

Phase Delta Table

No delta model loaded yet.
WindowTransitionPriorityQueue ΔReroute ΔDrying ΔClass ShiftAnchor Shift
No phase delta rows loaded yet.

Simulation Hooks

These are the next data-layer hooks for gameplay logic, not renderer changes.
Queue Accumulation
--
No hook loaded yet.

Class Delta Matrix

Per-class transition path across early, mid, late.
ClassPathQueue E/M/LReroute E/M/LDrying E/M/LNet ShiftIntentHook
No class delta rows loaded yet.

Scenario Edge

Peer compare is not loaded yet.
Selected Scenario
--
No compare row loaded yet.